@xuv writes

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  • OLD JOY + Requiem4Tv @ Sign6

    Ce samedi 23 mars 2013, dans le cadre de Bruxelles Bienvenue, je ferai du “live coding” de visuels sur la musique live de OLD JOY. Une première rencontre et expérience entre Sébastion et moi-même. 22H, Entrée gratuite, BYOB (Bring Your Own Beer). Sign 6 − 99, Rue de Fierlant − 1190 Forest.

    March 20, 2013
  • Sophie Hunger l’emportera #CoverTuesday

    March 19, 2013
  • Let my robot throw some block

    March 17, 2013
  • #Lego paper plane folding machine

    6000-7000 lego pieces. 150x40cm. The end is just beautiful. I can’t imagine how many hours it requires to build this. (Mute the sound, music is loud and inappropriate) ᔥLa boite verte.

    March 15, 2013
  • Le dessin a été inventé en décalquant une ombre

    ᔥNumerama.

    March 14, 2013
  • “To This Day”

    When I was a kid I used to think that pork chops and karate chops were the same thing I thought they were both pork chops and because my grandmother thought it was cute and because they were my favourite she let me keep doing it not really a big deal one day before I…

    March 13, 2013
  • And so we dance #CoverTuesday

    Je démarre une nouvelle rubrique sur ce blog. Je l’appelle “Cover Tuesday“. Tous les mardis midi, je compte poster une reprise. Qu’elle soit originale, populaire ou complètement décallée, elle m’aura au moins touchée. Pour commencer, je ne vous donne pas le titre, ni l’artiste du morceau original, mais je vous dis juste que c’est du…

    March 12, 2013
  • There’s no use crying over spilt milk

    Qu’on peut traduire par “Ce qui est fait est fait”. Entre performance artistique et jackass nouvel génération.

    March 10, 2013
  • Herald : handwriting #machine

    L’écriture au porte-plume, c’est plus ce que c’était. Herald, a calligraphy machine project at the Franklin W. Olin College of Engineering. ᔥHackaday.

    March 8, 2013
  • Matrix in 60 sec

    There is no spoon ᔥ@benoitlebreau.

    March 7, 2013
  • Blender bpy/bge Brussels workshop #4

    So, François and I are organizing monthly Blender workshops at Constant Variable where we play around with python code and the Blender Game Engine (BGE). The point of these meetings is to get together and exchange ideas and experience around the use of code and 3D realtime rendering with open source software. Last meeting was…

    March 4, 2013
  • Le Mickael Jackson de la barbe à papa

    ᔥYouTube

    March 3, 2013
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